Documentation for <wlr/backend/wayland.h>

Back to index

Table of contents

wlr_backend_is_wl()

bool wlr_backend_is_wl(​struct wlr_backend *backend);

Check whether the provided backend is a Wayland backend.

wlr_input_device_is_wl()

bool wlr_input_device_is_wl(​struct wlr_input_device *device);

Check whether the provided input device is a Wayland input device.

wlr_output_is_wl()

bool wlr_output_is_wl(​struct wlr_output *output);

Check whether the provided output device is a Wayland output device.

wlr_wl_backend_create()

struct wlr_backend *wlr_wl_backend_create(​struct wl_display *display, const char *remote);

Creates a new Wayland backend. This backend will be created with no outputs; you must use wlr_wl_output_create() to add them.

The `remote` argument is the name of the host compositor wayland socket. Set to NULL for the default behaviour (WAYLAND_DISPLAY env variable or wayland-0 default).

wlr_wl_backend_get_remote_display()

struct wl_display *wlr_wl_backend_get_remote_display(​struct wlr_backend *backend);

Returns the remote struct wl_display used by the Wayland backend.

wlr_wl_input_device_get_seat()

struct wl_seat *wlr_wl_input_device_get_seat(​struct wlr_input_device *dev);

Returns the remote struct wl_seat for a Wayland input device.

wlr_wl_output_create()

struct wlr_output *wlr_wl_output_create(​struct wlr_backend *backend);

Adds a new output to this backend. You may remove outputs by destroying them. Note that if called before initializing the backend, this will return NULL and your outputs will be created during initialization (and given to you via the new_output signal).

wlr_wl_output_get_surface()

struct wl_surface *wlr_wl_output_get_surface(​struct wlr_output *output);

Returns the remote struct wl_surface used by the Wayland output.

wlr_wl_output_set_title()

void wlr_wl_output_set_title(​struct wlr_output *output, const char *title);

Sets the title of a struct wlr_output which is a Wayland toplevel.