Documentation for <wlr/types/wlr_output_management_v1.h>
Table of contents
- struct wlr_output_configuration_head_v1
- wlr_output_configuration_head_v1_create()
- struct wlr_output_configuration_v1
- wlr_output_configuration_v1_create()
- wlr_output_configuration_v1_destroy()
- wlr_output_configuration_v1_send_failed()
- wlr_output_configuration_v1_send_succeeded()
- struct wlr_output_head_v1
- struct wlr_output_head_v1_state
- struct wlr_output_manager_v1
- wlr_output_manager_v1_create()
- wlr_output_manager_v1_set_configuration()
struct wlr_output_configuration_head_v1 ¶
struct wlr_output_configuration_head_v1 { struct wlr_output_head_v1_state state; struct wlr_output_configuration_v1 *config; struct wl_list link; struct wl_resource *resource; struct wl_listener output_destroy; };
wlr_output_configuration_head_v1_create() ¶
struct wlr_output_configuration_head_v1 *wlr_output_configuration_head_v1_create(struct wlr_output_configuration_v1 *config, struct wlr_output *output);
Create a new configuration head for the given output. This adds the head to the provided output configuration.
The configuration head will be pre-filled with data from `output`. The compositor should adjust this data according to its current internal state.
struct wlr_output_configuration_v1 ¶
struct wlr_output_configuration_v1 { struct wl_list heads; struct wlr_output_manager_v1 *manager; uint32_t serial; bool finalized; bool finished; struct wl_resource *resource; };
wlr_output_configuration_v1_create() ¶
struct wlr_output_configuration_v1 *wlr_output_configuration_v1_create(void);
Create a new, empty output configuration. Compositors should add current head status with wlr_output_configuration_head_v1_create(). They can then call wlr_output_manager_v1_set_configuration().
wlr_output_configuration_v1_destroy() ¶
void wlr_output_configuration_v1_destroy(struct wlr_output_configuration_v1 *config);
wlr_output_configuration_v1_send_failed() ¶
void wlr_output_configuration_v1_send_failed(struct wlr_output_configuration_v1 *config);
If the configuration comes from a client request, this sends negative feedback to the client (configuration has not been applied).
wlr_output_configuration_v1_send_succeeded() ¶
void wlr_output_configuration_v1_send_succeeded(struct wlr_output_configuration_v1 *config);
If the configuration comes from a client request, this sends positive feedback to the client (configuration has been applied).
struct wlr_output_head_v1 ¶
struct wlr_output_head_v1 { struct wlr_output_head_v1_state state; struct wlr_output_manager_v1 *manager; struct wl_list link; struct wl_list resources; struct wl_list mode_resources; struct wl_listener output_destroy; };
struct wlr_output_head_v1_state ¶
struct wlr_output_head_v1_state { struct wlr_output *output; bool enabled; struct wlr_output_mode *mode; struct { int32_t width, height; int32_t refresh; } custom_mode; int32_t x, y; enum wl_output_transform transform; float scale; };
struct wlr_output_manager_v1 ¶
struct wlr_output_manager_v1 { struct wl_display *display; struct wl_global *global; struct wl_list resources; struct wl_list heads; uint32_t serial; bool current_configuration_dirty; struct { struct wl_signal apply; struct wl_signal test; struct wl_signal destroy; } events; struct wl_listener display_destroy; void *data; };
wlr_output_manager_v1_create() ¶
struct wlr_output_manager_v1 *wlr_output_manager_v1_create(struct wl_display *display);
Create a new output manager. The compositor is responsible for calling wlr_output_manager_v1_set_configuration() whenever the current output configuration changes.
wlr_output_manager_v1_set_configuration() ¶
void wlr_output_manager_v1_set_configuration(struct wlr_output_manager_v1 *manager, struct wlr_output_configuration_v1 *config);
Updates the output manager's current configuration. This will broadcast any changes to all clients.
This function takes ownership over `config`. That is, the compositor must not access the configuration anymore.