Documentation for <wlr/util/box.h>
Table of contents
struct wlr_box ¶
struct wlr_box { int x, y; int width, height; };
A box representing a rectangle region in a 2D space.
The x and y coordinates are inclusive, and the width and height lengths are exclusive. In other words, the box starts from the coordinates (x, y), and goes up to but not including (x + width, y + height).
wlr_box_closest_point() ¶
void wlr_box_closest_point(const struct wlr_box *box, double x, double y, double *dest_x, double *dest_y);
Finds the closest point within the box bounds.
Returns NAN if the box is empty.
wlr_box_contains_point() ¶
bool wlr_box_contains_point(const struct wlr_box *box, double x, double y);
wlr_box_empty() ¶
bool wlr_box_empty(const struct wlr_box *box);
wlr_box_equal() ¶
bool wlr_box_equal(const struct wlr_box *a, const struct wlr_box *b);
wlr_box_intersection() ¶
bool wlr_box_intersection(struct wlr_box *dest, const struct wlr_box *box_a, const struct wlr_box *box_b);
wlr_box_transform() ¶
void wlr_box_transform(struct wlr_box *dest, const struct wlr_box *box, enum wl_output_transform transform, int width, int height);
Transforms a box inside a (0, 0, width, height) box.
struct wlr_fbox ¶
struct wlr_fbox { double x, y; double width, height; };
A floating-point box representing a rectangle region in a 2D space.
struct wlr_fbox has the same semantics as struct wlr_box.
wlr_fbox_empty() ¶
bool wlr_fbox_empty(const struct wlr_fbox *box);
wlr_fbox_equal() ¶
bool wlr_fbox_equal(const struct wlr_fbox *a, const struct wlr_fbox *b);
wlr_fbox_transform() ¶
void wlr_fbox_transform(struct wlr_fbox *dest, const struct wlr_fbox *box, enum wl_output_transform transform, double width, double height);
Transforms a floating-point box inside a (0, 0, width, height) box.